A-Frame VR Scene with Assets
- Start Events
- Add Cursor to Camera to see where Camera is pointed
<a-camera>
<a-cursor></a-cursor>
</a-camera>
- startEvents: click;"
- Nothing to “click” with? Use gaze-based animation. Add to camera cursor: fuse="true" fuse-timeout="2000" to make it “click” if stared at for 2000 milliseconds (2 seconds).
<a-cursor fuse="true" fuse-timeout="2000">
- Assets
- Free : https://github.com/neutraltone/awesome-stock-resources
- For images, check out textures.com.
- For 360° images, search for equirectangular images on Flickr.
- For 3D models, check out:
- For sounds, check out:
- Freesound.org
- Annual GDC Game Audio Bundles by Sonniss